Okishima 1336 Beginner Guide: Your First Session
A step-by-step first session for Okishima 1336: redeem the RELEASE code before you spawn, choose Ronin or Shogun, roll your character's height and talents, farm bandits for money, buy gear, and learn the stamina, grab, parry and sword basics that carry you from there.
Okishima:1336 drops you onto an open island as a wandering Ronin or a commanding Shogun, and a good first session has a clear shape. Redeem the current code before you even spawn, pick a side — you can switch freely later — roll a character whose height suits how you want to fight, then kill bandits for money and turn that money into gear. Gear is what makes you stronger in this game, and getting stronger is the whole point.
Quick answer
Redeem the current code first: the Codes button at the top of the screen works even before you start playing, and RELEASE was the code live at launch. Then choose Ronin or Shogun (free switching), set your height in the Customize menu, kill bandits or fight players for money, and spend that money on gear to get stronger.
Your first session, in order
Roadmap
- 1
Redeem codes
Claim free Reroll Tokens and Clan Tokens before you spawn.
- Open Okishima:1336 on Roblox
- Use the Codes button at the top of the screen — it works even before you start playing
- Take the current code from our codes page and redeem it; RELEASE was the launch code
- 2
Choose Ronin or Shogun
Pick your side of the cops-and-robbers setup — nothing is locked in.
- Pick Ronin to play the robber role: robbing, stealing money and earning bounties
- Pick Shogun to play the cop role: hunting Ronin, arresting them and taking their bounties and money
- Remember you can switch freely between both roles whenever you like
- 3
Roll your character
Set height and talents in the Customize menu.
- Open the Customize menu and roll or change your character
- Choose height deliberately: shorter is faster with less range, taller is slower with more range
- Check the stats section — a build carries four talents
- 4
Fight bandits for money
Earn your first cash on the safest targets on the map.
- Kill bandits around the map to earn money
- Move on to fighting other players once you are comfortable — those fights pay the same way
- Keep an eye on stamina: running, swinging and dashing drain it
- 5
Buy gear and repeat
Turn money into strength and keep the loop running.
- Spend your money on gear — gear is what makes you stronger
- Head back out and fight with your new gear
Step 1: redeem codes before you spawn
Codes are the closest thing Okishima:1336 has to a free head start, and you can claim it before doing anything else. The Codes button sits at the top of the screen and works even before you start playing. RELEASE was the code reported as active around launch, and codes like it hand out free Reroll Tokens and Clan Tokens. For the currently working code and its exact rewards, use our Okishima 1336 codes page — that maintained list changes, and it is worth rechecking after game updates.
The two token types feed early progress in different ways. Reroll Tokens let you reroll options while you are still shaping your character build, and Clan Tokens support clan progress early on. We keep dedicated pages for reroll tokens and getting clan tokens if you want the details.
Step 2: Ronin or Shogun — pick the fantasy, not a stat line
On entering Okishima:1336 you choose to play as a Ronin or a Shogun, and the official game page confirms you can switch freely between both roles. The setup works like a cops-and-robbers game. Ronin are the robbers: they rob, steal money and earn bounties by killing NPCs and players around the map. The Shogunate are the cops: they hunt Ronin down, arrest them, and take their bounties and money.
One honest note for launch-week players: in the release-period overview video, the creator pointed out that there was no gameplay difference between the two roles at the time he recorded, beyond that opposing dynamic. So for your first session, pick the role whose fantasy appeals — outlaw or lawman — and treat switching as a free option for later. Our Ronin vs Shogun comparison goes deeper into the dynamic, there are dedicated Ronin and Shogun guides, and if you change your mind mid-session, our guide to switching paths covers it.
Step 3: roll your character — height is a real tradeoff
The game gives you three character slots, so you can keep more than one build on hand. In the Customize menu you can roll or change your character, and the decision that matters most for sword fighting is height: a shorter character is faster but has less range, while a taller character is slower but has more range. Neither is strictly better — think about whether you would rather close distance quickly or fight with longer reach, and roll accordingly.
The stats section holds your talents. Every build gets four talents, picked from a wider list, so it pays to look through the options before your first real fight. Our character customization guide covers the menu in more depth.
Step 4: fight bandits, earn money, buy gear
Getting stronger in Okishima:1336 is not a level grind — it is a loop. You get stronger by fighting other players or killing bandits: those fights earn you money, you spend the money on gear, and the gear makes you stronger. For a first session, bandits are the natural starting point — they pay into the same loop without another player hunting you across the map. Once you have some gear and a few fights of experience, fighting other players earns money the same way.
The progression loop
Fight
Kill bandits or fight other players around the map.
Earn money
Those fights pay out money.
Buy gear
Spend that money on gear.
Get stronger
Gear is what makes you stronger.
A stronger character goes back out into the same fights, and the loop repeats for the rest of the game.
Combat basics worth learning early
The official page describes Okishima:1336's combat as fluid and momentum-based, with dynamic parries, directional limb slicing and destructible armor. You do not need all of that on day one, but three systems are worth learning before you chase bigger fights. Our broader combat guide collects them in depth.
Stamina: spend it, then block to refill it
Your stamina bar sits in the bottom left of the player GUI, and nearly everything physical drains it:
| What you do | Effect on stamina |
|---|---|
| Running | Drains it |
| Swinging your sword | Drains it |
| Dashing | Drains it |
| Parrying | No drain |
| Blocking | No drain — it actually rises while you block |
That last row changes how you should think about blocking: it is not just defense, it is how you refill the resource that running, swinging and dashing consume. Parrying costs no stamina either, and it is the game's core defensive move — our parry guide breaks the technique down.
The grab: B to grab, hold B to throw
Pressing B grabs people or items around the map, and holding B throws whatever you are holding. A thrown person or item takes a mini-stun, which opens a window to follow up with a move. The grab has a counter, and it matters from both sides of a fight: the only way a grabbed player or NPC can escape is by parrying the attacker's next attack, and if they time it, they exit the grab without taking any damage. So if someone grabs you, a well-timed parry is your way out — and if you grab someone, expect them to try exactly that.
The three swords and limb slicing
There are three swords in the game: the nodachi, the katana and the tanto. The nodachi is the great sword of the three — slower, but with more range. Every weapon has a poke move, and on the nodachi the special inputs are X for a low sweep and Z for a vertical slash down.
The signature trick is directional limb slicing: if you aim at a seam on a player and slash, you cut straight through that body part. It was demonstrated in launch footage by slashing an NPC's arm clean off, and it is one of the flashiest tools in the game. Our limb slicing guide and sword combat guide go deeper on both.
Where the loop takes you next
Once you have gear and a handle on stamina, grabs and parries, the island opens up. The official activity list covers raiding villages, robbing homes, executing fortress heists, hunting bounties, battling Oni and dueling other players — and dueling other players feeds the same fight-for-money loop you started with bandits. Our bounty hunting guide and things to do roundup cover the options.
Okishima:1336 is a fresh game, so expect updates to shift what is worth doing. Recheck the codes page after each update for the current freebies, and follow the updates page for what changed in the game itself.
Related Guides
Working Codes & Redeem Steps
See which Okishima 1336 codes are currently reported working, what rewards they pay, and how to redeem them from the Codes menu.
Ronin vs Shogun: Paths Compared
Compare the outlaw Ronin and law-keeping Shogun paths, what each role does, and how freely you can switch between them.
Character Customization Menu
Find the Customize option in the player menu and see exactly what you can change: height trade-offs and your four talents.
Combat: Swords, Parries & Momentum
Learn how Okishima 1336 combat works: the three swords, stamina rules, parries, grabs and momentum that decide every duel.